Speech-driven embodied entrainment character system with a voice back-channel

We have already developed a speech-driven embodied entrainment CG character system called “InterActor” which generates communicative motions and actions such as nods for entrained interaction from speech rhythm based on only voice input. Conventional InterActor performed the entrained communicative...

Full description

Bibliographic Details
Main Authors: Makiko NISHIDA, Tomio WATANABE, Yutaka ISHII
Format: Article
Language:Japanese
Published: The Japan Society of Mechanical Engineers 2019-11-01
Series:Nihon Kikai Gakkai ronbunshu
Subjects:
Online Access:https://www.jstage.jst.go.jp/article/transjsme/85/880/85_19-00159/_pdf/-char/en