Speech-driven embodied entrainment character system with a voice back-channel
We have already developed a speech-driven embodied entrainment CG character system called “InterActor” which generates communicative motions and actions such as nods for entrained interaction from speech rhythm based on only voice input. Conventional InterActor performed the entrained communicative...
Main Authors: | , , |
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Format: | Article |
Language: | Japanese |
Published: |
The Japan Society of Mechanical Engineers
2019-11-01
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Series: | Nihon Kikai Gakkai ronbunshu |
Subjects: | |
Online Access: | https://www.jstage.jst.go.jp/article/transjsme/85/880/85_19-00159/_pdf/-char/en |