An Algorithm to Find the Shortest Path through Obstacles of Arbitrary Shapes and Positions in 2D

An algorithm is described to find the shortest route through a field of obstacles of arbitrary shapes and positions. It has the appreciable advantage of not having to find mathematical formulas to represent the obstacles: it works directly with a digital image of the terrain and is implemented solel...

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Bibliographic Details
Main Author: Gilles Labonté
Format: Article
Language:English
Published: MDPI AG 2024-09-01
Series:Algorithms
Subjects:
Online Access:https://www.mdpi.com/1999-4893/17/9/420