Developing a framework for designing microcosmic microcosmic computer games and examining its effectiveness in learning the principles
The purpose of the present study was to develop a computer game design framework for learning a variety of cognitive topics and assessing its effectiveness in learning the principles. To achieve this goal, a combination research method was used. In the qualitative section, the inductive analysis was...
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Format: | Article |
Language: | fas |
Published: |
Iranian Educational Research Association
2016-12-01
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Series: | پژوهش در نظامهای آموزشی |
Subjects: | |
Online Access: | https://www.jiera.ir/article_49505_537085f09daae323afc0472e6b4f845f.pdf |