A Fast and Reliable Solution to PnP, Using Polynomial Homogeneity and a Theorem of Hilbert
One of the most-extensively studied problems in three-dimensional Computer Vision is “Perspective-n-Point” (PnP), which concerns estimating the pose of a calibrated camera, given a set of 3D points in the world and their corresponding 2D projections in an image captured by the camera. One solution m...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2023-06-01
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Series: | Sensors |
Subjects: | |
Online Access: | https://www.mdpi.com/1424-8220/23/12/5585 |