Immersive Authoring of 360 Degree Interactive Applications

Although there are proposals in the literature for authoring mulsemedia (mul tiple se nsorial media) applications with 2D content, there are no suitable solutions when it comes to 360° content. Moreover, little consensus on 360° mulsemedia authoring methodology exists. Aiming a...

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Bibliographic Details
Main Authors: Flavio Miranda De Farias, Douglas Paulo De Mattos, Gheorghita Ghinea, Debora Christina Muchaluat-Saade
Format: Article
Language:English
Published: IEEE 2022-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9931664/