Mind the Gap: Gap Affordance Judgments of Children, Teens, and Adults in an Immersive Virtual Environment

Affordances are possibilities for action that depend on both an observer's capabilities and the properties of the environment. Immersive Virtual Environments (IVEs) have been used to examine affordances in adults, demonstrating that judgments about action capabilities are made similarly to the...

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Bibliographic Details
Main Authors: Sarah H. Creem-Regehr, Devin M. Gill, Grant D. Pointon, Bobby Bodenheimer, Jeanine K. Stefanucci
Format: Article
Language:English
Published: Frontiers Media S.A. 2019-10-01
Series:Frontiers in Robotics and AI
Subjects:
Online Access:https://www.frontiersin.org/article/10.3389/frobt.2019.00096/full