Aux frontières de la fiction : l’avatar comme opérateur de réflexivité

Whether considered as an activity (play) or as an object (game), video games are marked by reflexivity: playing requires the adoption of a distanciated and metacommunicative attitude, and video games use a plethora of metadiscursive processes (metalepsis, mise en abyme and mirror effect). This conne...

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Main Authors: Fanny Barnabé, Julie Delbouille
Format: Article
Language:fra
Published: Laboratoire Experice 2018-06-01
Series:Sciences du Jeu
Subjects:
Online Access:http://journals.openedition.org/sdj/958
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author Fanny Barnabé
Julie Delbouille
author_facet Fanny Barnabé
Julie Delbouille
author_sort Fanny Barnabé
collection DOAJ
description Whether considered as an activity (play) or as an object (game), video games are marked by reflexivity: playing requires the adoption of a distanciated and metacommunicative attitude, and video games use a plethora of metadiscursive processes (metalepsis, mise en abyme and mirror effect). This connexion between reflexivity and game is particularly clear when considering the avatar: by bringing together an empirical player and a fictional character, it works as a deixis. The frequency of reflexive figures in video games and the avatar’s pivotal role in these processes question the way video games can build a narration. Because they can interrupt the construction of the fictional world in order to generate a discourse on the game itself, these figures could indeed be seen as disrupting the figurative power of the game. In order to shed some light on the mechanisms behind the transgression of the boundaries of the fictional world and their function in articulating the game and the fiction, this paper will analyze these formal mechanisms through three distinct games: Portal (Valve Corporation, 2007), The Stanley Parable (Galactic Cafe, 2013) and INSIDE (Playdead, 2016).
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spelling doaj.art-bebf4671086a48f7a72261b381f4a2292022-12-21T23:51:57ZfraLaboratoire ExpericeSciences du Jeu2269-26572018-06-01910.4000/sdj.958Aux frontières de la fiction : l’avatar comme opérateur de réflexivitéFanny BarnabéJulie DelbouilleWhether considered as an activity (play) or as an object (game), video games are marked by reflexivity: playing requires the adoption of a distanciated and metacommunicative attitude, and video games use a plethora of metadiscursive processes (metalepsis, mise en abyme and mirror effect). This connexion between reflexivity and game is particularly clear when considering the avatar: by bringing together an empirical player and a fictional character, it works as a deixis. The frequency of reflexive figures in video games and the avatar’s pivotal role in these processes question the way video games can build a narration. Because they can interrupt the construction of the fictional world in order to generate a discourse on the game itself, these figures could indeed be seen as disrupting the figurative power of the game. In order to shed some light on the mechanisms behind the transgression of the boundaries of the fictional world and their function in articulating the game and the fiction, this paper will analyze these formal mechanisms through three distinct games: Portal (Valve Corporation, 2007), The Stanley Parable (Galactic Cafe, 2013) and INSIDE (Playdead, 2016).http://journals.openedition.org/sdj/958reflexivityavatarmise en abymemetalepsisimmersionINSIDE
spellingShingle Fanny Barnabé
Julie Delbouille
Aux frontières de la fiction : l’avatar comme opérateur de réflexivité
Sciences du Jeu
reflexivity
avatar
mise en abyme
metalepsis
immersion
INSIDE
title Aux frontières de la fiction : l’avatar comme opérateur de réflexivité
title_full Aux frontières de la fiction : l’avatar comme opérateur de réflexivité
title_fullStr Aux frontières de la fiction : l’avatar comme opérateur de réflexivité
title_full_unstemmed Aux frontières de la fiction : l’avatar comme opérateur de réflexivité
title_short Aux frontières de la fiction : l’avatar comme opérateur de réflexivité
title_sort aux frontieres de la fiction l avatar comme operateur de reflexivite
topic reflexivity
avatar
mise en abyme
metalepsis
immersion
INSIDE
url http://journals.openedition.org/sdj/958
work_keys_str_mv AT fannybarnabe auxfrontieresdelafictionlavatarcommeoperateurdereflexivite
AT juliedelbouille auxfrontieresdelafictionlavatarcommeoperateurdereflexivite