Effect of using crosswords on operating room students' learning in a Haematology course: A quasi-experimental Study
Background & Objective: Learning can be promoted through learning games since they are fun and amusing with a competitive nature that creates a stimulating atmosphere in the classroom. The educational system puts an emphasis on student ownership and creative thinking as critical factors in le...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
Zanjan University of Medical Sciences and Health Services
2023-03-01
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Series: | Journal of Medical Education Development |
Subjects: | |
Online Access: | http://zums.ac.ir/edujournal/article-1-1667-en.html |