Exploring the long-term effects: Retention and transfer of skills in gamified learning environment
This study looks at how gamifying the classroom might help students retain and apply what they have learned in the Jordan educational system. During the year-long research, 500 participants from a wide range of educational attainment levels served as participants. Immediately after particip...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Growing Science
2024-01-01
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Series: | International Journal of Data and Network Science |
Online Access: | http://www.growingscience.com/ijds/Vol8/ijdns_2023_181.pdf |