Exploring the long-term effects: Retention and transfer of skills in gamified learning environment

This study looks at how gamifying the classroom might help students retain and apply what they have learned in the Jordan educational system. During the year-long research, 500 participants from a wide range of educational attainment levels served as participants. Immediately after particip...

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Bibliographic Details
Main Authors: Yusra Jadallah Abed Khasawneh, Najwa Khasawneh, Mohamad Ahmad Saleem Khasawneh
Format: Article
Language:English
Published: Growing Science 2024-01-01
Series:International Journal of Data and Network Science
Online Access:http://www.growingscience.com/ijds/Vol8/ijdns_2023_181.pdf