A speech-driven embodied entrainment character system with a delayed voice back-channel based on negative emotional expression utterances
The prior research includes the development of a speech-driven embodied entrainment computer-generated character called ”InterActor”, which automatically generates communicative motions and actions such as nods for entrained interaction from voice rhythm based on only speech input. However, the conv...
Main Authors: | , , |
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Format: | Article |
Language: | Japanese |
Published: |
The Japan Society of Mechanical Engineers
2021-04-01
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Series: | Nihon Kikai Gakkai ronbunshu |
Subjects: | |
Online Access: | https://www.jstage.jst.go.jp/article/transjsme/87/897/87_20-00104/_pdf/-char/en |