Non-homogeneous denoising for virtual reality in real-time path tracing rendering
Real time Path-tracing is becoming an important approach for the future of games, digital entertainment, and virtual reality applications that require realism and immersive environments. Among different possible optimizations, denoising Monte Carlo rendered images is necessary in low sampling densit...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Elsevier
2023-10-01
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Series: | Graphical Models |
Subjects: | |
Online Access: | http://www.sciencedirect.com/science/article/pii/S1524070323000140 |