Virtual Reality Life Writing and Young Adult Media Practice
This article investigates the impact of digital technologies on the production of life writing texts and media for and by young adults. Five categories in total are examined: (i) Fan Fiction, (ii) life simulator games, (iii) SNS (social networking sites), (iv) VR (virtual reality) documentaries and...
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Format: | Article |
Language: | English |
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University of Groningen Press
2021-12-01
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Series: | European Journal of Life Writing |
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Online Access: | https://ejlw.eu/article/view/38161 |