Angles journalistiques originaux au sein des tests vidéoludiques : la pluralité discursive comme résistance des journalistes spécialisés
In the few academic works on the subject, the video game press is often seen as a space dedicated to the construction of a shared videogame culture, or a “gamer’s habitus”. It is thus recognized as an intermediary that inscribes a series of referents over time; a role of catalyst that, through a bat...
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Format: | Article |
Language: | fra |
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Laboratoire Experice
2022-03-01
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Series: | Sciences du Jeu |
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Online Access: | http://journals.openedition.org/sdj/4228 |