Synthetic Data Augmentation for Video Action Classification Using Unity

In video analysis, collection and labeling of data can be time and resource-consuming. To solve the scarcity of data problems, synthetic data augmentation is a promising solution. In this paper, we present an approach to generate synthetic videos for action recognition using Unity, the popular game...

Full description

Bibliographic Details
Main Authors: Nino Cauli, Diego Reforgiato Recupero
Format: Article
Language:English
Published: IEEE 2024-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10731852/