Synthetic Data Augmentation for Video Action Classification Using Unity
In video analysis, collection and labeling of data can be time and resource-consuming. To solve the scarcity of data problems, synthetic data augmentation is a promising solution. In this paper, we present an approach to generate synthetic videos for action recognition using Unity, the popular game...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2024-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/10731852/ |