Gamifying informal learning activities using interactive displays: an empirical investigation of students’ learning and engagement
Abstract Interactive displays (IDs) are increasingly employed in informal learning environments, where they are seen as a medium for enhancing students’ creativity, and engagement. Due to the larger space they provide and thus the larger interaction area, they allow for group-work, working in parall...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
SpringerOpen
2017-05-01
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Series: | Smart Learning Environments |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1186/s40561-017-0041-y |