Intransitiveness: From Games to Random Walks
Many games in which chance plays a role can be simulated as a random walk over a graph of possible configurations of board pieces, cards, dice or coins. The end of the game generally consists of the appearance of a predefined winning pattern; for random walks, this corresponds to an absorbing trap....
Main Authors: | , |
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Formato: | Artigo |
Idioma: | English |
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MDPI AG
2020-09-01
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Colecção: | Future Internet |
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Acesso em linha: | https://www.mdpi.com/1999-5903/12/9/151 |