Depiction of mental illness and psychiatry in popular video games over the last 20 years

Video games represent a rapidly growing media form that is a daily activity for many youths. So far, only a little attention has been paid to the portrayal of mental illnesses and psychiatric intervention within them. In our research, we explored the best-selling video games released between 2002–20...

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Bibliographic Details
Main Authors: Jozef Buday, Miroslav Neumann, Jana Heidingerová, Jirí Michalec, Gabriela Podgorná, Tadeáš Mareš, Marek Pol, Jakub Mahrík, Stanislava Vranková, Lucie Kališová, Martin Anders
Format: Article
Language:English
Published: Frontiers Media S.A. 2022-08-01
Series:Frontiers in Psychiatry
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Online Access:https://www.frontiersin.org/articles/10.3389/fpsyt.2022.967992/full