Active Video Gaming Using an Adapted Gaming Mat in Youth and Adults With Physical Disabilities: Observational Study

BackgroundA common leisure-time activity amongst youth and adults in the United States is video gameplay. Playing video games is typically a sedentary endeavor; however, to encourage an increased level of physical activity in an engaging and enjoyable way, active video gaming...

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Bibliographic Details
Main Authors: Laurie A Malone, Ganisher K Davlyatov, Sangeetha Padalabalanarayanan, Mohanraj Thirumalai
Format: Article
Language:English
Published: JMIR Publications 2021-08-01
Series:JMIR Serious Games
Online Access:https://games.jmir.org/2021/3/e30672