Degree of motivation and acquisition of visuospatial perception after the incorporation a video game in the learning of mathematical knowledge

The aim objective of this study was to analyze the incorporation procedure for the Portal 2 video game in the subject Mathematical Knowledge in Early Childhood Education. Two specific objectives were proposed: (a) to consider whether the inclusion of a video game is a motivating educational resource...

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Bibliographic Details
Main Authors: Jorge Guerra-Antequera, Juan-Antonio Antequera-Barroso, Francisco-Ignacio Revuelta-Domínguez
Format: Article
Language:English
Published: Elsevier 2022-08-01
Series:Heliyon
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2405844022016048