An Examination of the Impact of Game-Based Geometric Shapes Education Software Usage on the Education of Students With Intellectual Disabilities

Purpose: This study aims to research the impact of the e-learning environment, in which game-based education software was used, on the learning of students with intellectual disabilities. Design/Approach/Methods: The study group consisted of 34 students with intellectual disabilities studying at a s...

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Bibliographic Details
Main Author: Ümit Demir
Format: Article
Language:English
Published: SAGE Publishing 2022-12-01
Series:ECNU Review of Education
Online Access:https://doi.org/10.1177/2096531120940721