A Vertex-Based 3D Authentication Algorithm Based on Spatial Subdivision

The study proposed a vertex-based authentication algorithm based on spatial subdivision. A binary space partitioning tree was employed to subdivide the bounding volume of the input model into voxels. Each vertex could then be encoded into a series of binary digits, denoted as its authentication code...

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Bibliographic Details
Main Authors: Yuan-Yu Tsai, Yu-Shiou Tsai, I-Ting Chi, Chi-Shiang Chan
Format: Article
Language:English
Published: MDPI AG 2018-09-01
Series:Symmetry
Subjects:
Online Access:http://www.mdpi.com/2073-8994/10/10/422