Piecewise: A Non-Isomorphic 3D Manipulation Technique That Factors Upper-Limb Ergonomics

Virtual reality (VR) is gaining popularity as an educational, training, and healthcare tool due to its decreasing cost. Because of the high user variability in terms of ergonomics, 3D manipulation techniques (3DMTs) for 3D user interfaces (3DUIs) must be adjustable for comfort and usability, hence a...

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Bibliographic Details
Main Authors: Priya Kartick, Alvaro Uribe-Quevedo, David Rojas
Format: Article
Language:English
Published: MDPI AG 2023-05-01
Series:Virtual Worlds
Subjects:
Online Access:https://www.mdpi.com/2813-2084/2/2/9