Piecewise: A Non-Isomorphic 3D Manipulation Technique That Factors Upper-Limb Ergonomics
Virtual reality (VR) is gaining popularity as an educational, training, and healthcare tool due to its decreasing cost. Because of the high user variability in terms of ergonomics, 3D manipulation techniques (3DMTs) for 3D user interfaces (3DUIs) must be adjustable for comfort and usability, hence a...
Main Authors: | Priya Kartick, Alvaro Uribe-Quevedo, David Rojas |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2023-05-01
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Series: | Virtual Worlds |
Subjects: | |
Online Access: | https://www.mdpi.com/2813-2084/2/2/9 |
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