Mediation criteria for interactive serious games aimed at improving learning in children with attention deficit hyperactivity disorder (ADHD)

Abstract The PASS intelligence theory (Planning, Attention-Arousal, Simultaneous and Successive) was used together with Feuerstein’s mediation model to develop a system of categories for mediation in educational games. This system was used to analyze and improve the design of interactive games that...

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Bibliographic Details
Main Authors: Teresa Coma-Rosellé, Ana Cristina Blasco-Serrano, María Ángeles Garrido Laparte, Antonio Aguelo Arguis
Format: Article
Language:English
Published: The Asia-Pacific Society for Computers in Education (APSCE) 2020-12-01
Series:Research and Practice in Technology Enhanced Learning
Subjects:
Online Access:https://doi.org/10.1186/s41039-020-00144-6