Pandemic Minecrafting: an analysis of the perceptions of and lessons learned from a gamified virtual geology field camp

<p>To mimic the 3D geospatial components of geologic mapping usually spotlighted by field camp, we developed a virtual course based in the sandbox video game Minecraft. Paired with audio/video conferencing and real data, students practiced measuring strike and dip, orienteering with a compass,...

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Bibliographic Details
Main Authors: E. Rader, R. Love, D. Reano, T. A. Dousay, N. Wingerter
Format: Article
Language:English
Published: Copernicus Publications 2021-10-01
Series:Geoscience Communication
Online Access:https://gc.copernicus.org/articles/4/475/2021/gc-4-475-2021.pdf