Do not make me roll initiative: Assessing the Big Five characteristics of Dungeons & Dragons players in comparison to non-players

The so-called geek-culture becomes increasingly more mainstream, and its social and economic impact is growing. In contrast, there is very little quantitative psychological research on this subculture and the people immersed in it. The aim of this study was to investigate whether there are differenc...

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Bibliographic Details
Main Authors: Timo Lorenz, Leonie Hagitte, Melvin Brandt
Format: Article
Language:English
Published: Frontiers Media S.A. 2022-10-01
Series:Frontiers in Psychology
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fpsyg.2022.1010800/full