Prospective Association Between Video and Computer Game Use During Adolescence and Incidence of Metabolic Health Risks: Secondary Data Analysis

BackgroundVideo and computer games are popular activities, with 72% of adolescents aged 13 to 17 years reporting video game use on either a computer, game console, or portable device. Despite high levels of video and computer game use in adolescence, relatively little scienti...

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Bibliographic Details
Main Authors: Stephanie R Lebby, Sangeetha Shyam, Amutha Ramadas, Andrew R Bohm, Julia C Hill, Karen L Fortuna, Stephanie R Zoltick
Format: Article
Language:English
Published: JMIR Publications 2023-07-01
Series:JMIR Pediatrics and Parenting
Online Access:https://pediatrics.jmir.org/2023/1/e44920