Adaptive Kalman Filter Applied to Vision Based Head Gesture Tracking for Playing Video Games

This paper proposes an adaptive Kalman filter (AKF) to improve the performance of a vision-based human machine interface (HMI) applied to a video game. The HMI identifies head gestures and decodes them into corresponding commands. Face detection and feature tracking algorithms are used to detect opt...

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Bibliographic Details
Main Author: Mohammadreza Asghari Oskoei
Format: Article
Language:English
Published: MDPI AG 2017-11-01
Series:Robotics
Subjects:
Online Access:https://www.mdpi.com/2218-6581/6/4/33