Adaptive Kalman Filter Applied to Vision Based Head Gesture Tracking for Playing Video Games
This paper proposes an adaptive Kalman filter (AKF) to improve the performance of a vision-based human machine interface (HMI) applied to a video game. The HMI identifies head gestures and decodes them into corresponding commands. Face detection and feature tracking algorithms are used to detect opt...
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Format: | Article |
Language: | English |
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MDPI AG
2017-11-01
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Series: | Robotics |
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Online Access: | https://www.mdpi.com/2218-6581/6/4/33 |