Using Kahoot! as a formative assessment tool in medical education: a phenomenological study
Abstract Background Gamification is an increasingly common phenomenon in education. It is a technique to facilitate formative assessment and to promote student learning. It has been shown to be more effective than traditional methods. This phenomenological study was conducted to explore the advantag...
Main Authors: | , , , , , |
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Format: | Article |
Language: | English |
Published: |
BMC
2019-06-01
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Series: | BMC Medical Education |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1186/s12909-019-1658-z |