Factors affecting the acceptance of gamification application in e-banking
Gamification is a popular trend that is applied in many fields such as marketing, advertising, education, administration, and communication. In the field of electronic banking (e-banking), gamification uses the available content of businesses, exploits in many different aspects and aims at...
Main Authors: | , , , , , |
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Format: | Article |
Language: | English |
Published: |
Growing Science
2023-01-01
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Series: | International Journal of Data and Network Science |
Online Access: | http://www.growingscience.com/ijds/Vol7/ijdns_2023_33.pdf |