Learning by Gaming: ANT and Critical Making
Relationships among theory, gaming, learning and socio-technical design are explored in the two contributions which compose the section. The theory in question is ANT, re-interpreted through critical making – an umbrella term for various distinctive practices that link traditional scholarship in the...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
University of Bologna – Dipartimento di Filosofia e Comunicazione
2018-08-01
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Series: | Tecnoscienza |
Subjects: | |
Online Access: | https://tecnoscienza.unibo.it/article/view/17399 |