Working Posture Generation Method for Virtual Human Based on Complete Reachable Region Analysis

Due to the large degree of freedom of the human body and the working environment, the generation of virtual human working posture during simulation is very complicated, which requires a lot of time and energy. To solve this problem, according to the structure and motion characteristics of human body...

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Bibliographic Details
Main Author: ZHU Wenmin, LUO Xiaomeng, FAN Xiumin, ZHANG Lei, CAI Junqi
Format: Article
Language:zho
Published: Editorial Office of Journal of Shanghai Jiao Tong University 2022-10-01
Series:Shanghai Jiaotong Daxue xuebao
Subjects:
Online Access:http://xuebao.sjtu.edu.cn/article/2022/1006-2467/1006-2467-56-10-1409.shtml