On the Effect of Using Games, Songs, and Stories on Young Iranian EFL Learners' Achievement

The objective of the present study was to identify and examine the influence of instructional tools, namely, games, songs and stories on young Iranian EFL learners’ achievement utilizing a quantitative design. To conduct the study 65 Iranian EFL learners, divided into an experimental group and a con...

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Bibliographic Details
Main Authors: Seyyed Ayatollah Razmjoo, Saeed Mehrpur, Behnaz Darban
Format: Article
Language:English
Published: University of Tabriz 2012-11-01
Series:Journal of English Language Teaching and Learning
Subjects:
Online Access:https://elt.tabrizu.ac.ir/article_602_22f79ffe799065180eba30c67222c699.pdf