Algorithms for Omega-Regular Games with Imperfect Information
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about the history of a play, namely, on the past sequence of observations. Such games occur in the synthesis of a controller th...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Logical Methods in Computer Science e.V.
2007-07-01
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Series: | Logical Methods in Computer Science |
Subjects: | |
Online Access: | https://lmcs.episciences.org/1094/pdf |