Vitality structures in ‘addictive’ game design [version 2; peer review: 1 approved, 2 approved with reservations, 1 not approved]
For decades, research on technology use and mental health has been based on the assumption that identifiable structures of ‘design’ are psychologically relevant for their users. This has been central especially for the nosological emergence of ‘behavioural addictions’, which currently include two fo...
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Format: | Artykuł |
Język: | English |
Wydane: |
F1000 Research Ltd
2024-10-01
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Seria: | Open Research Europe |
Hasła przedmiotowe: | |
Dostęp online: | https://open-research-europe.ec.europa.eu/articles/4-47/v2 |