Vitality structures in ‘addictive’ game design [version 2; peer review: 1 approved, 2 approved with reservations, 1 not approved]

For decades, research on technology use and mental health has been based on the assumption that identifiable structures of ‘design’ are psychologically relevant for their users. This has been central especially for the nosological emergence of ‘behavioural addictions’, which currently include two fo...

Szczegółowa specyfikacja

Opis bibliograficzny
1. autor: Veli-Matti Karhulahti
Format: Artykuł
Język:English
Wydane: F1000 Research Ltd 2024-10-01
Seria:Open Research Europe
Hasła przedmiotowe:
Dostęp online:https://open-research-europe.ec.europa.eu/articles/4-47/v2