Quiet Pandemic Amid COVID-19: A literature review on gamification for mental health
Background: COVID-19 affects individuals both physically and mentally. The key is to address emerging needs with a modest technique that helps boost the positive approach in individuals. Gamification offers attempts to engage users with the non-game approach, and its growing popularity in other fie...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
ACHSM
2024-10-01
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Series: | Asia Pacific Journal of Health Management |
Subjects: | |
Online Access: | https://journal.achsm.org.au/index.php/achsm/article/view/3129 |