Viewing medium affects arm motor performance in 3D virtual environments
<p>Abstract</p> <p>Background</p> <p>2D and 3D virtual reality platforms are used for designing individualized training environments for post-stroke rehabilitation. Virtual environments (VEs) are viewed using media like head mounted displays (HMDs) and large screen proj...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
BMC
2011-06-01
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Series: | Journal of NeuroEngineering and Rehabilitation |
Online Access: | http://www.jneuroengrehab.com/content/8/1/36 |