Viewing medium affects arm motor performance in 3D virtual environments

<p>Abstract</p> <p>Background</p> <p>2D and 3D virtual reality platforms are used for designing individualized training environments for post-stroke rehabilitation. Virtual environments (VEs) are viewed using media like head mounted displays (HMDs) and large screen proj...

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Bibliographic Details
Main Authors: Subramanian Sandeep K, Levin Mindy F
Format: Article
Language:English
Published: BMC 2011-06-01
Series:Journal of NeuroEngineering and Rehabilitation
Online Access:http://www.jneuroengrehab.com/content/8/1/36