Digital Twin for Math Education: A Study on the Utilization of Games and Gamification for University Mathematics Education

Gamification has emerged as a promising strategy for engaging students and enhancing learning outcomes across various disciplines, including education. It involves incorporating game-like elements into non-game contexts to motivate and engage users. Extensive research has demonstrated the positive i...

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Bibliographic Details
Main Authors: Jung Yeop Lee, Chong Un Pyon, Jiyoung Woo
Format: Article
Language:English
Published: MDPI AG 2023-07-01
Series:Electronics
Subjects:
Online Access:https://www.mdpi.com/2079-9292/12/15/3207