A Gamification Framework for Cognitive Assessment and Cognitive Training: Qualitative Study
BackgroundCognitive tasks designed to measure or train cognition are often repetitive and presented in a monotonous manner, features that lead to participant boredom and disengagement. In this situation, participants do not put forth their best effort to do these tasks well. As a result, neuropsycho...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
JMIR Publications
2021-05-01
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Series: | JMIR Serious Games |
Online Access: | https://games.jmir.org/2021/2/e21900 |