A GPU-Based Integration Method from Raster Data to a Hexagonal Discrete Global Grid

This paper proposes an algorithm for the conversion of raster data to hexagonal DGGSs in the GPU by redevising the encoding and decoding mechanisms. The researchers first designed a data structure based on rhombic tiles to convert the hexagonal DGGS to a texture format acceptable for GPUs, thus avoi...

Cur síos iomlán

Sonraí bibleagrafaíochta
Príomhchruthaitheoirí: Senyuan Zheng, Liangchen Zhou, Chengshuai Lu, Guonian Lv
Formáid: Alt
Teanga:English
Foilsithe / Cruthaithe: MDPI AG 2024-06-01
Sraith:Remote Sensing
Ábhair:
Rochtain ar líne:https://www.mdpi.com/2072-4292/16/11/2022