A GPU-Based Integration Method from Raster Data to a Hexagonal Discrete Global Grid
This paper proposes an algorithm for the conversion of raster data to hexagonal DGGSs in the GPU by redevising the encoding and decoding mechanisms. The researchers first designed a data structure based on rhombic tiles to convert the hexagonal DGGS to a texture format acceptable for GPUs, thus avoi...
Main Authors: | , , , |
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Format: | Article |
Jezik: | English |
Izdano: |
MDPI AG
2024-06-01
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Serija: | Remote Sensing |
Teme: | |
Online dostop: | https://www.mdpi.com/2072-4292/16/11/2022 |