A GPU-Based Integration Method from Raster Data to a Hexagonal Discrete Global Grid

This paper proposes an algorithm for the conversion of raster data to hexagonal DGGSs in the GPU by redevising the encoding and decoding mechanisms. The researchers first designed a data structure based on rhombic tiles to convert the hexagonal DGGS to a texture format acceptable for GPUs, thus avoi...

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Bibliografske podrobnosti
Main Authors: Senyuan Zheng, Liangchen Zhou, Chengshuai Lu, Guonian Lv
Format: Article
Jezik:English
Izdano: MDPI AG 2024-06-01
Serija:Remote Sensing
Teme:
Online dostop:https://www.mdpi.com/2072-4292/16/11/2022