Towards Efficient Implementation of an Octree for a Large 3D Point Cloud
The present study introduces an efficient algorithm to construct a file-based octree for a large 3D point cloud. However, the algorithm was very slow compared with a memory-based approach, and got even worse when using a 3D point cloud scanned in longish objects like tunnels and corridors. The defec...
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Format: | Article |
Language: | English |
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MDPI AG
2018-12-01
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Series: | Sensors |
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Online Access: | https://www.mdpi.com/1424-8220/18/12/4398 |