GPU-based Fast Motion Synthesis of Large Crowds Using Adaptive Multi-Joint Models
This paper introduces a GPU (graphics processing unit)-based fast motion synthesis algorithm for a large crowd. The main parts of the algorithms were selecting the most appropriate joint model given adaptive screen-space occupancy of each character and synthesizing motions for the joint model with o...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2019-03-01
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Series: | Symmetry |
Subjects: | |
Online Access: | https://www.mdpi.com/2073-8994/11/3/422 |