Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games

Players in online games frequently choose the opposite gender when they select an avatar. Previously, this has been attributed to a player's unconscious sexual anxieties and the need to experiment through the anonymous location of the avatar. However, this paper argues that the development of c...

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Bibliographic Details
Main Author: Esther MacCallum-Stewart
Format: Article
Language:English
Published: Septentrio Academic Publishing 2008-02-01
Series:Eludamos
Online Access:https://septentrio.uit.no/index.php/eludamos/article/view/5970