Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games
Players in online games frequently choose the opposite gender when they select an avatar. Previously, this has been attributed to a player's unconscious sexual anxieties and the need to experiment through the anonymous location of the avatar. However, this paper argues that the development of c...
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Format: | Article |
Language: | English |
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Septentrio Academic Publishing
2008-02-01
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Series: | Eludamos |
Online Access: | https://septentrio.uit.no/index.php/eludamos/article/view/5970 |