Video games and disability—a risk and benefit analysis

PurposeOver the past decades, video games have become a substantial part of the entertainment industry. While ubiquitous, video game participation remains low among people with disabilities amid potential negative effects. This article analyzes the risks and benefits that video games may present to...

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Bibliographic Details
Main Authors: Hung Jen Kuo, Michael Yeomans, Derek Ruiz, Chien-Chun Lin
Format: Article
Language:English
Published: Frontiers Media S.A. 2024-03-01
Series:Frontiers in Rehabilitation Sciences
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fresc.2024.1343057/full