Serious Games for Health: Spielend lernen und heilen mit Computerspielen? / Serious Games for Health: Learning and healing with video games?
Serious Games (SG) are a new medium in the context of e-learning. Serious Games use the multimedial advantages of computer and video games to fulfil the didactic requirements to teach target groups in classical and new learning scenarios. Serious Games for Health (SGH) can be applied in the domains...
Main Authors: | , , , |
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Format: | Article |
Language: | deu |
Published: |
German Medical Science GMS Publishing House
2010-01-01
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Series: | GMS Medizinische Informatik, Biometrie und Epidemiologie |
Subjects: | |
Online Access: | http://www.egms.de/en/journals/mibe/2010-6/mibe000112.shtml |