Leveling up orthodontic education: Game-based learning as the new frontier in orthodontic curriculum
Game-based learning (GBL) is becoming a focal point in contemporary orthodontic dental education. This study examines GBL’s ability to provide immersive experiences simulating real-world orthodontic practice. Leveraging technologies like virtual reality (VR), augmented reality (AR), 3D modeling, and...
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フォーマット: | 論文 |
言語: | English |
出版事項: |
Tabriz University of Medical Sciences
2024-09-01
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シリーズ: | Research and Development in Medical Education |
主題: | |
オンライン・アクセス: | https://rdme.tbzmed.ac.ir/PDF/rdme-13-13.pdf |