From Smartphone to Fabric: Mobile Embroidery Programming
Equipping the next generation with skills in science, technology, engineering, art, and mathematics (STEAM), including computational thinking and graphic design, is crucial. Yet it can be difficult for young people to sustain interest in technology – particularly for girls due to persistent differe...
Main Authors: | , , , , |
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Format: | Article |
Language: | deu |
Published: |
MedienPädagogik
2024-03-01
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Series: | MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung |
Subjects: | |
Online Access: | https://www.medienpaed.com/article/view/1652 |