Virtual Reality Adaptation Using Electrodermal Activity to Support the User Experience

Virtual reality is increasingly used for tasks such as work and education. Thus, rendering scenarios that do not interfere with such goals and deplete user experience are becoming progressively more relevant. We present a physiologically adaptive system that optimizes the virtual environment based o...

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Bibliographic Details
Main Authors: Francesco Chiossi, Robin Welsch, Steeven Villa, Lewis Chuang, Sven Mayer
Format: Article
Language:English
Published: MDPI AG 2022-05-01
Series:Big Data and Cognitive Computing
Subjects:
Online Access:https://www.mdpi.com/2504-2289/6/2/55