Virtual Reality Adaptation Using Electrodermal Activity to Support the User Experience
Virtual reality is increasingly used for tasks such as work and education. Thus, rendering scenarios that do not interfere with such goals and deplete user experience are becoming progressively more relevant. We present a physiologically adaptive system that optimizes the virtual environment based o...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2022-05-01
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Series: | Big Data and Cognitive Computing |
Subjects: | |
Online Access: | https://www.mdpi.com/2504-2289/6/2/55 |